Showing posts with label mini games. Show all posts
Showing posts with label mini games. Show all posts

Friday, September 11, 2009

Friday's EP Update

What's this, a Friday update? Just wanted people to know that we are closing in on our Beta testing phase ... then submission! Right now all functionality is in. It is now a matter of clean up, tuning, final assets. Oh yeah, and bug testing.

We've been still tuning our two new Mini Games, and are looking forward to getting feedback from our Beta Testers! The Hermanator and I have been battling over some high scores lately!

I've also just finished up the unlock system. This episode and future ones will have some hidden things for you to discover.

Oh, and my bank amount in that screenie. I had to reset my game to for testing the unlock system. Not that I'm being defensive...

Monday, September 7, 2009

Monday's EP2 Update

We are closing in on submission time! While it has taken some time to get to this point, we think that the time and efforts will be worth it to you, our Audience. Right now, we're in the process of tuning our 2 mini games. Today, we'll be putting in the high score system. For now these are local, but once we get our networking support in, you'll be able to post your scores to the global leaderboards!

Recently, Lumpy's Agent has managed to do something good. Here at our office, we're a little suspicious of the guy. But some how, he's managed to procure a crate of Lumpy Ohhs for our blue buddy. We don't want to know how he got them through customs, but we're ecstatic. It has given us a temporary break from the incessant requests for pho. After a little work, I've been able to get them into the app. Behold!

Hmmm ... I wonder what you can do with them in game!?